Johns Hopkins Applied Physics Lab (APL) — Immersive / Software Development Intern
May 2024 - Present · Laurel, MD
Contributed to vehicle training simulation software for Navy soldiers using Unity (C#). Built an internal CAD viewer in Unreal Engine for maintainers to inspect vehicle subsystems. Developed shaders and environment effects to improve simulation realism. Supported DevOps tasks: PowerShell scripting, virtualization, and CI/CD setup.